- SOURCEMOD L4D2 PLAYER STATS INSTALL
- SOURCEMOD L4D2 PLAYER STATS UPDATE
- SOURCEMOD L4D2 PLAYER STATS SERIES
- SOURCEMOD L4D2 PLAYER STATS WINDOWS
Idle 3 uses the same simple map as above, but also uses the plugins from idle 1. Idle two uses the basic achievement idle map and no plugins.
SOURCEMOD L4D2 PLAYER STATS SERIES
It uses a custom map and a series of plugins Idle one crashes like every 8 hours after it gets over like 25 people ass with the issues mentioned above that no one knows anything about.
Well i know you didn't answer any of my previous issues but I've got some more issues for you to not help with while i check here everyday for no reason. I self raped all my links and pics so now itl be harder for the reader to understand but at least i can post it. It took a long time to get all the info you guys need so please give me all the info i need in your replies be very detailed and explanatory if you would be so kind so i understand how and why.
Please help soon I'll be waiting excitedly for answers. Instruction and for you to correct my flaws. What he was trying to achieve there but rather than edit it out i figured id give you guys all the current info and await further I had a friend who knows about this stuff on the server, and he added the +port - port +hostport -hostport stuff I'm not sure Picks random ports if not set to 27024, will open on 27024 if defined.
console shows "Failed to load Steam ServiceBOpenService failedServiceStart: failed to start".Refuses to use port 27023, instead uses 27024, randomly chooses ports if others are defined.console shows "steamservice.cpp : Assertion Failed: BOpenService failed 1060".Server was down for maybe a week but has run prior to 12/26 despite it being the earliest date in the service log file.
SOURCEMOD L4D2 PLAYER STATS INSTALL
SOURCEMOD L4D2 PLAYER STATS UPDATE
Target: C:\HLServer\left4dead2\srcds.exe -console -game left4dead2 +hostip 96.242.238.162:27015 -ip 192.168.1.4 +clientport 27006 +exec server.cfg +map c5m1_waterfront -port 27024 +port 27024 -hostport 27024 +hostport 27024Ĭ:\HLServer\hldsupdatetool -command update -game "tf" -dir c:\HLServer\TF2Idle -verify_allĬ:\HLServer\hldsupdatetool -command update -game "tf" -dir c:\HLServer\TF2Idle2 -verify_allĬ:\HLServer\hldsupdatetool -command update -game "tf" -dir c:\HLServer\TF2Vanilla -verify_allĬ:\HLServer\hldsupdatetool -command update -game l4d_full -dir C:\HLServer\l4dpub -verify_allĬ:\HLServer\hldsupdatetool -command update -game left4dead2 -dir C:\HLServer -verify_all Target: C:\HLServer\l4dpub\l4d\srcds.exe -console -game left4dead -autoupdate +map l4d_hospital01_apartment -port 27023 +port 27023 -hostport 27023 +hostport 27023 Start in: C:\HLServer\TF2Vanilla\orangebox\ Target: C:\HLServer\TF2Vanilla\orangebox\srcds.exe -console -game tf +maxplayers 24 +map cp_steel -port 27019 +port 27019 -hostport 27019 +hostport 27019
Start /wait c:\hlserver\tf2idle2\orangebox\srcds.exe -console -game tf +maxplayers 32 +map cp_steel -port 27016 +port 27016 -hostport 27016 +hostport 27016 TF2 Idle 2 brand new install with generic map + cfg, batch off Start /wait C:\HLServer\TF2Idle\orangebox\srcds.exe -console -game tf +maxplayers 32 +map achievement_idle_negro1 -port 27017 +port 27017 -hostport 27017 +hostport 27017Įcho (%time%) WARNING: srcds closed or crashed, restarting. Games: Its running 3 TF2, 1 CSS, 1 GMOD, 1 L4D, 1 L4D2, and 2 SAMP servers. Ram: Currently 4Gb, however another 4 was ordered a few days ago.
SOURCEMOD L4D2 PLAYER STATS WINDOWS
Server OS: Windows Server 2008 R2 Enterprise